An FFGL effect that turns your clip into a wall of incandescent bulbs, each one a tungsten wire with its own heat balance rather than an LED with a slow fade. Each bulb's dimmer is set by its cell of the clip, and the filament does the rest: electrical power in through tungsten's resistance, which is fifteen times lower cold than hot, radiation out as T to the fourth, and conduction out, all against the wire's heat capacity, solved per bulb on the GPU through the mains waveform and a sine, square-law or triac dimmer. Dimmed bulbs go red as well as dark, flashes come up fast and die away slowly, cold bulbs surge, small lamps ripple at twice the mains, and big lamps lag.
This demo runs the plugin's shaders in your browser, so it needs JavaScript and WebGL2. The plugin itself, its source and its downloads are on its repository.